Måleriets testbänk ALP galleri Peter Bergman, Stockholm: Kristoffer Zetterstrand (24/5-17/6)
Anders Olofsson
Notis från Konsten - elektroniskt nyhetsbrev om samtidskonst. Publicerad 060602. |
The test bench of painting
In the future art historians will write learned treatises on the influence of the computer game generation on art, and they will most likely devote Kristoffer Zetterstrand a separate chapter. Zetterstrand has previously shown 'impossible landscapes' generated by crashed 3D-software and so called 'free-look mode' views from the game Counter-strike. Now he has evolved his concept and created a series of paintings which all are based on images of fictive environments built with the help of a 3D-software. If Zetterstrand had been a more technology-loving artist he might have had his images printed out using a large inkjet plotter. But he does not, because Kristoffer Zetterstrand is first and foremost a painter of the old school. He tries out the relation of painting to imagery being possible by new technology, and lets his imaginary rooms be the meetingplaces of both motifs from art history and classical painterly dilemmas. The exhibition confirms Zetterstrand's position as one of the most interesting artists of the young generation.