Original Article here: https://www.gamescenes.org/2019/11/video-kristoffer-zetterstrand-a-video-essay.html
By Matteo Battanti
An in-depth look at Kristoffer Zetterstrand’s practice. The Swedish painter has been exploring the boundaries between art and paintings for more than a decade. As he explains on his website,
For some years I have experimented with virtual still lifes, often in the form of stage design in which I explore how two-dimensionality (and painting) relates to computer-generated 3D worlds. I am interested in visual spaces created online, in computer games and 3D programmes, and especially in what happens when the illusion is shattered and the underlying construction emerges – like when there is a bug in a computer game. I am interested in visual failures, which I try to use in my painting. Among other things, I have produced paintings based on the landscapes that you can see only if you are “dead” in the online game Counter-Strike, and paintings with motifs created by crashed landscape generators used in film and computer game production.
This long video essay by Solar Sands provides illuminating insights into his craft.
Posted by Matteo Bittanti